<aside> 📜 TABLE OF CONTENTS

  1. Introduction
  2. Getting Started
  3. Converting Blockouts to Buildings
  4. Creating Staircase
  5. Designing Buildings
  6. Placing Props
  7. Adjusting Materials
  8. Merging Actors for Optimization
  9. Tips & Trick </aside>

<aside> 💡 This content covers the user interface and the buiding creation process.

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Designing the Facade 🪄

<aside> 💡 PLACING INTERACTIVE ELEMENTS: If you want openable doors or windows, you can place them the same way as your meshes. Select the blueprint from the ‘Content Browser’ and click wherever you want to place it.

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User Interface

Under the ‘Create’ section, where you’ve adjusted the base parameters, you have 4 more sections.

Create.png